Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🍀NEW] Squishy RNG

[🍀NEW] Squishy RNG

A Roblox experience owned by Funhouse Emporium.

SimulatorENRNGcollectingmini-games

Description (written by the developer; not a statement by this register)

🎲 SQUISHY RNG 🍀 Play fun mini-games and collect over 400 rare Squishy Dumplings! 🕹️ Play arcade-style games like: Claw Machine Cake Wheel Token Pusher Beehive Pop Dumpling Drop Secret Beach Mini-Game Every game gives you chances to earn rewards and find rare Squishies. ✨ Features: Collect 400+ Squishies Equip Squishies as pets Upgrade your luck, speed, and income Unlock new worlds and mini-games Merge duplicates for stronger Squishies Rebirth for permanent boosts Play with friends for extra luck Can you find the rarest Squishy? 👍 Like the game and join the group for +1 Luck! 🔔 Follow for updates and events.

Last updated by the developer 23 Jul 2026, 23:23 UTC.

0
playing (measured 10 Aug 2026, 19:08 UTC)
89,678
lifetime visits
49%
liked (30 👍 / 31 👎)
313
favourites (3.5 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fast Roll
240 R$
Lucky Rolls
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

495049.515 August 2026 — 50 % liked14 September 2026 — 49 % liked15 August 202614 September 2026
2 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 13:4749-1
15 Aug 2026, 12:0450first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.