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{ Grand Opening } EUPHORIA GROOVE CLUB

{ Grand Opening } EUPHORIA GROOVE CLUB

A Roblox experience owned by Thepler Community.

Social & hangoutENmusicsocialdance

Description (written by the developer; not a statement by this register)

Welcome to the most vibrant and modern Euphoria Groove Club! 🔥 ✨ Enjoy: 🎶 Live DJ Music & Dance Party 💃 Sync Dance Animations 🌈 Visual Effects & Lighting Show 🎁 Exclusive Grand Opening Rewards 👥 Hang out with friends 📸 Beautiful photo spot and VIP area 🔥 Join now, invite your friends, and experience the best club experience! ⭐ Like & Favorite this game to support the next update. 🔔 Follow the game to not miss new events and features.

Last updated by the developer 22 Jul 2026, 16:13 UTC.

0
playing (measured 18 Aug 2026, 22:01 UTC)
1,236
lifetime visits
95%
liked (18 👍 / 1 👎)
7
favourites (5.7 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 22:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TITLE
250 R$
VVIP
150 R$
VIP
50 R$
Brodcast
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

AWARDS · other257 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.519 August 2026 — 94 % liked29 August 2026 — 95 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 14:1895+1
19 Aug 2026, 13:4794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.