Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Survive Tung Tung Sahur

Survive Tung Tung Sahur

A Roblox experience owned by +1 Bone Damage.

SurvivalENbrainrotsurvivalarena

Description (written by the developer; not a statement by this register)

🏃 Run to the correct Brainrot tile before the arena gets destroyed! 💥 Survive each round 🏆 Earn Wins 🎡 Spin for rewards ⚔️ Unlock rare spin items 🥇 Climb the Winners Podium 👥 Play with friends Can you survive the chaos of Tung Tung Sahur, Cappuccino Assassino, Bombardino Crocodilo, Tralalero Tralala, and more?

Last updated by the developer 13 Jun 2026, 05:30 UTC.

0
playing (measured 15 Aug 2026, 06:45 UTC)
12,575
lifetime visits
23%
liked (21 👍 / 70 👎)
64
favourites (5.1 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 06:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
2x Wins
199 R$
Slap
99 R$
Sprint
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survive your first round 🏆 · progression5,747 · 0.00% win
10 Wins 🏆 · progression45 · 0.00% win
50 Wins 🏆 · progression1 · 0.00% win
100 Wins 🏆 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2316 August 2026 — 23 % liked25 October 2026 — 23 % liked16 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 22–24 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:1823no change
16 Aug 2026, 20:3423first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.