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Ninja Evolution

Ninja Evolution

A Roblox experience owned by KoboldLabs Interactive.

SimulatorENKatanaIdleKing of the Hill

Description (written by the developer; not a statement by this register)

💪 Train your strength by swinging your katana! 🥊 Fight with your epic katanas and become the king of the hill! 🏆 Train to get on the leaderboard! ⭐ Like and add the game to your favorites! ✨ Updated every Saturday! ✔️ Premium benefits: +10% 👥 Benefits of inviting friends: +5% for each friend Tags: Ninja, Katana, Sword, Simulator, Training, Idle, Automatic, Progress, Farming, Samurai, Be a Ninja, Legend

Last updated by the developer 4 Jun 2026, 04:37 UTC.

0
playing (measured 10 Aug 2026, 17:05 UTC)
38,640
lifetime visits
95%
liked (163 👍 / 8 👎)
2,456
favourites (63.6 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Strength 💪
75 R$
Fast Swing 🔥
75 R$
Super Lucky ✨
75 R$
+2 Equip Pets
75 R$
3x Open 🥚
39 R$
Lucky 🍀
39 R$
2x Gems
39 R$
Auto Rebirth 💱
25 R$
2x Speed ⚡
14 R$
+100 Storage 📦
7 R$
+50 Storage 📦
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9515 August 2026 — 95 % liked15 October 2026 — 95 % liked15 August 202615 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 02:3495no change
15 Aug 2026, 20:4995first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.