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Escape Blackpine [ALPHA]

Escape Blackpine [ALPHA]

A Roblox experience owned by Rushin Studios.

SurvivalENhorror survivalcraftingco-op

Description (written by the developer; not a statement by this register)

Your flight from Blackpine Airport to Bloxtopia International has crashed deep in the wilderness. 🔨 CRAFT and fortify your basecamp! 👹 FIGHT against the night raiders! 🧭 RESCUE other survivors! 🏃 ESCAPE the Nightmare! 🎁 JOIN THE GROUP for a free +10 Backpack Capacity upgrade! 🔥 ROBLOX PLUS MEMBERS earn 1.25× Embers! Tags: Horror, Survival, Scary, Forest, Puzzle, Co-op, Single-player

Last updated by the developer 10 Aug 2026, 14:31 UTC.

0
playing (measured 10 Aug 2026, 15:47 UTC)
55,993
lifetime visits
65%
liked (157 👍 / 86 👎)
2,809
favourites (50.2 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Half Price Revives!
299 R$
+2x Embers
199 R$
VIP Pass
149 R$
+25% Warmth!
149 R$
Larger Backpack
128 R$
Survivor Bundle
99 R$
Hell Hatchet
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome62,186 · 100.0% win
First Crash. · other46,570 · 100.0% win
Firestarter · other32,127 · 100.0% win
First Blood · other22,690 · 75.8% win
Still Breathing · other22,660 · 88.5% win
Keeper of the Flame · other21,734 · 83.4% win
No Sleep Till Sunrise · progression13,968 · 52.8% win
Into the Dark · progression8,939 · 33.5% win
Cold and Afraid · other8,436 · 42.4% win
Make It Work · other8,254 · 23.0% win
Raider Repellent · other7,955 · 24.9% win
Escaped the Island! · progression1,212 · 1.0% win
Full Extraction · progression1,173 · 1.0% win
Last One Standing · progression1,129 · 3.6% win
One Week in Hell · progression983 · 7.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6516 August 2026 — 65 % liked26 August 2026 — 65 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:0165no change
16 Aug 2026, 03:0065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.