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Escape Traps for Brainrots☠️

Escape Traps for Brainrots☠️

A Roblox experience owned by Don't Die For Brainrots.

TycoonENbrainrot memeidle tycoontrap avoidance

Description (written by the developer; not a statement by this register)

Welcome to Escape Traps for Brainrots! ☠️ Cross the start line to begin your run! 🏁 ✨️ Once you start, your HP won’t regenerate until you return! ❤️ Upgrade your HP to survive longer runs! ⚡ Buy Speed Coils to move faster! 🧠 Collect Brainrots and bring them back to your base! 💰 Upgrade Brainrots to earn more money! 🏗️ Upgrade your base to unlock more slots! 💤 Your Brainrots earn cash OFFLINE!

Last updated by the developer 9 Jun 2026, 19:42 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
127,641
lifetime visits
82%
liked (185 👍 / 40 👎)
323
favourites (2.5 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Revives
499 R$
VIP
149 R$
X2 Speed
119 R$
Shield
99 R$
2X Money
79 R$
Auto Collect
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked4 September 2026 — 82 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 10:2282no change
25 Aug 2026, 08:5382no change
15 Aug 2026, 08:5182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.