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Hats RNG 🎩

Hats RNG 🎩

A Roblox experience owned by cratez..

SimulatorENRNGCollectionTrading

Description (written by the developer; not a statement by this register)

📦 Welcome to Hats RNG! What hat will you unbox? Every crate is RNG-based, so you never know what you’ll pull next… 👀 🍀 Roll rare hats ✨ Discover mutations and secret rarities ⚖️ Trade with other players 🎯 Upgrade your museum 🤝 Complete NPC questlines 🌎 Unlock new areas 💰 Become the richest collector 📢 Join our community for updates!

Last updated by the developer 30 Jul 2026, 23:13 UTC.

0
playing (measured 11 Aug 2026, 10:20 UTC)
22,449
lifetime visits
77%
liked (85 👍 / 26 👎)
1,132
favourites (50.4 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Hats
1,299 R$
Lucky Rolls
399 R$
More Huges
349 R$
Fast Rolls
249 R$
More Money
199 R$
Inventory+
99 R$
Auto Collect
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,595 · 0.00% win
Earnings T1 · other10,319 · 0.00% win
Hats Collected T1 · collection4,452 · 0.00% win
Level 5 · progression2,873 · 0.00% win
Crates Opened T1 · collection2,101 · 0.00% win
Earnings T2 · progression1,246 · 0.00% win
Hats Collected T2 · collection1,104 · 0.00% win
Crates Opened T2 · collection537 · 0.00% win
First Appraisal · other350 · 0.00% win
Level 25 · progression248 · 0.00% win
Hats Collected T3 · collection190 · 0.00% win
Earnings T3 · progression150 · 0.00% win
Level 50 · progression141 · 0.00% win
Crates Opened T3 · collection93 · 0.00% win
Level 75 · progression91 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

767776.516 August 2026 — 76 % liked25 September 2026 — 77 % liked16 August 202625 September 2026
2 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 09:3377+1
16 Aug 2026, 07:4676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.