Don't Get Caught
A Roblox experience owned by El Callejón de los Chavaloides Robloxianos.
Social & hangoutENhide-and-seekchasemultiplayer
Description (written by the developer; not a statement by this register)
Don't Get Caught is a fast-paced hide-and-chase game where every match turns into pure chaos! Run, jump, stun Hunters, and survive until the timer ends! 🏃 AS A RUNNER: Escape from the Hunters, use your 4-shot Freeze Blaster to stun them, and survive to earn Rings. The more Hunters there are, the faster Runners become. DON'T GET CAUGHT! 👤 AS A HUNTER: Catch every Runner to turn them into Hunters and grow your team. Earn Diamonds as you hunt everyone down. CATCH THEM ALL! ⚡ FEATURES Super Fast Gameplay Triple Jump Freeze Blaster Heartbeat Detector Whistle Ability (reveals every Runner for a few seconds) Dynamic Speed System Funny & Chaotic Multiplayer Matches 💎 Earn Diamonds and Rings to unlock: ✨ Running Trails 🎵 Running Sounds 🏃 Running Animations - More Coming Soon! 🔄 Frequent updates every 2 weeks or less! 🎁 Codes are coming in future updates! Can you survive... or will you get caught? 👀 Made By GabManZZ, DimLancen, Fran783xd, AI
Last updated by the developer 31 Jul 2026, 07:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Sept 2026, 20:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 02:04 | 55 | -12 |
| 16 Oct 2026, 02:03 | 67 | -16 |
| 26 Sept 2026, 01:52 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.