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[PRIMORDIAL] Cultivation: Odyssey

[PRIMORDIAL] Cultivation: Odyssey

A Roblox experience owned by Horizons Bacon Studios.

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Description (written by the developer; not a statement by this register)

⚔️ Welcome to Cultivation: Odyssey! ⚔️ Begin your journey, choose your path, and ascend beyond mortality! 🚧 Still in development — expect frequent updates! 🎁 Codes: MARKETEXPANSION, BLACKMARKETSTOCK, CULTIVATIONFORMULA, INVENTORYDETAILS 🎮 Core Features: 🧘 Cultivate to gain energy and grow stronger 🌌 Choose between Qi, Body Qi, or Soul Qi ⚡ Break through realms and unlock greater power ⚔️ Equip combat, dash, and defeat powerful enemies 👁️ Use Qi Vision to sense the world around you 📜 Complete quests and technique quests for rewards 🎲 Roll races, aptitudes, and traits that shape your build 🏆 Climb the leaderboards and surpass other cultivators 🗺️ Explore an expanding cultivation world 🎮 Controls: WASD — Move M — Meditate T — Qi Vision B — Breakthrough Q — Dash 1 — Equip Combat 📱 Mobile Supported 🎮 Controller Supported 👍 Like & Favorite! 💬 Join the community server for codes, updates, and sneak peeks! Tags: Cultivation, Murim, Wuxia, Xianxia, Manhwa, RPG, Anime

Last updated by the developer 9 Aug 2026, 20:45 UTC.

13
playing (measured 10 Aug 2026, 17:51 UTC)
26,520
lifetime visits
92%
liked (926 👍 / 86 👎)
766
favourites (28.9 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:5147first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Prodigy+
899 R$
Stats+
549 R$
Double Quest Rewards
400 R$
Double Bandit Drops
400 R$
Double Herb Harvest
400 R$
Expanded Pill Chambers
349 R$
Realm Concealment
249 R$
Inventory Expansion
249 R$
Instant Spins
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Cultivation Odyssey! · welcome18,751 · 100.0% win
You Created A Sect · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9216 August 2026 — 92 % liked26 August 2026 — 92 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3392no change
16 Aug 2026, 14:3292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.