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Car Tycoon 🚗

Car Tycoon 🚗

A Roblox experience owned by Car Tycoon Community!.

TycoonENtycooncarscollection

Description (written by the developer; not a statement by this register)

🚗 Buy your first car and start generating resources! 💰 Convert your resources into cash and expand your garage. 🔓 Unlock new cars, discover rarer models, and grow your collection. ⭐ Upgrade your vehicles to boost production and earn even more! 🏆 Build the ultimate car empire and collect every car in the game!

Last updated by the developer 19 Jun 2026, 00:48 UTC.

3
playing (measured 11 Aug 2026, 21:05 UTC)
113,023
lifetime visits
46%
liked (131 👍 / 153 👎)
682
favourites (6.0 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:052first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Car! · other47,477 · 100.0% win
5 Car! · collection15,180 · 33.3% win
10 Car! · other554 · 8.3% win
15 Car! · other18 · 0.00% win
25 Car! · other2 · 0.00% win
20 Car! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

454645.515 August 2026 — 45 % liked25 August 2026 — 46 % liked4 September 2026 — 46 % liked14 September 2026 — 46 % liked24 September 2026 — 46 % liked4 October 2026 — 46 % liked24 October 2026 — 46 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 14:4546no change
4 Oct 2026, 14:3746no change
24 Sept 2026, 14:3746no change
14 Sept 2026, 11:3446no change
4 Sept 2026, 11:3346no change
25 Aug 2026, 10:1646+1
15 Aug 2026, 10:1645first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.