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Transfur Armageddon

Transfur Armageddon

A Roblox experience owned by The Bunker or smth.

Fighting & PvPENTransfurCombatHorror

Description (written by the developer; not a statement by this register)

Welcome to the Abyss, a layer under the Surface layer (where we humans reside) where everything is all dark and purple for some reason. You worked when the breach happened that someone had caused following up from incidents that seemed minor. Your not expected to survive. Goodbye. Keyboard Controls: [Q] Block [C] Roll [V] Slide [Left Shift] Run [Space] Jump/Escape Grab (spam) [Left Control] Shift lock Mobile and console controls differ. For the best performance and smoothest gameplay, we strongly recommend using a keyboard and mouse. ⚠ Important: This is a full combat game — not a roleplay or hangout game. Expect intense encounters, not everyone will be friendly. ⚠ Important Aswell: This is a Transfur Outbreak copy, yeah I know right so insane. So we don't really own any of this game besides stuff we made (like the map).

Last updated by the developer 13 Aug 2026, 05:58 UTC.

0
playing (measured 13 Aug 2026, 08:53 UTC)
3,489
lifetime visits
81%
liked (17 👍 / 4 👎)
33
favourites (9.5 per 1k visits)
4 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Weapon Insurance
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hell Begins · welcome384 · 100.0% win
25 Killstreak · other27 · 0.00% win
50 Killstreak · progression22 · 0.00% win
Battle of Honor · progression19 · 0.00% win
Puppet without strings · progression18 · 0.00% win
Impossible odds no more · progression18 · 0.00% win
The Revenge of Logan · progression17 · 0.00% win
75 Killstreak · progression16 · 0.00% win
Domination · secret13 · 0.00% win
100 Killstreak · progression12 · 0.00% win
Black Moon · other11 · 0.00% win
Stalker in the Night · collection9 · 0.00% win
Hollow's Nightmare · other9 · 0.00% win
A new problem · progression9 · 0.00% win
300 Killstreak · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808984.518 August 2026 — 80 % liked7 September 2026 — 88 % liked17 September 2026 — 89 % liked27 September 2026 — 85 % liked7 October 2026 — 81 % liked8118 August 20267 October 2026
5 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 11:3481-4
27 Sept 2026, 11:3485-4
17 Sept 2026, 07:0789+1
7 Sept 2026, 07:0588+8
18 Aug 2026, 06:4580first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.