Delivery Tycoon!
A Roblox experience owned by WeMakeGame.
TycoonENtycoonfoodsimulation
Description (written by the developer; not a statement by this register)
🚚 Delivery Tycoon 🍔 Build your food empire one delivery at a time! Cook up orders, load your truck, and race across the city before they go cold — the faster the run, the bigger the payout. 💰 Grow from a beat-up starter truck into the biggest name in town: build burger, pizza, and sushi joints, upgrade your rides, and rebirth to unlock what's next. 🏆 [How To Play] - Build your restaurant and pump out orders - Load up and hit the road - Deliver fast — drift, send it, smash through traffic 🚗💨 - Sell, upgrade, and unlock new tiers - Rebirth to come back stronger Can you build the ultimate delivery empire? 💸
Last updated by the developer 7 Aug 2026, 18:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 20:33 | 53 | -1 |
| 15 Aug 2026, 20:31 | 54 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.