Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Soul RPG

Soul RPG

A Roblox experience owned by LEADCROP_.

RacingENretro animationwave defensePVE

Description (written by the developer; not a statement by this register)

This is an RPG made by Koreans. This is an RPG game in the nuclear and slash genre, with a retro animation style. Various content such as wave defense and area exploration, global bosses, PVE, and ex-soldiers will be provided. (This game is being developed by the former co-representative of Alpigi without a title. It should be noted that there is no relationship between Alpigi without a title and the current game.) (This is not a sequel.) The game is in development. We would appreciate it if you could report any bugs or issues to the community. A total of 2 people are currently developing. [ BGM : SMILEGATE , STOVE , Distokid ] [ Asset : LEADCROP AND DelusShop , ROVFX , MIFF GUI SHOP ] [ Some assets are purchased for a fee. Unauthorized copying may result in DMCA penalties such as Voxq Studio and Delus Shop. Terms of Service ]

Last updated by the developer 12 Aug 2026, 10:32 UTC.

0
playing (measured 12 Aug 2026, 10:35 UTC)
725
lifetime visits
79%
liked (22 👍 / 6 👎)
28
favourites (38.6 per 1k visits)
4 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

신비한 에테르
999 R$
스타터 패키지
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Full-scale gameplay · welcome161 · 32.8% win
Start · progression132 · 29.3% win
Endless attempts · secret31 · 0.00% win
Power beyond extreme secrecy · progression20 · 3.4% win
Ultra-moon · other8 · 5.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

799486.520 August 2026 — 94 % liked30 August 2026 — 79 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 13:3279-15
20 Aug 2026, 10:4894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.