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THE BUNKER

THE BUNKER

A Roblox experience owned by Eastcosrtra Studio.

Social & hangoutENsocial hangoutmusicemotes

THE BUNKER is a social-hangout experience created on 2026-06-04. It has accumulated 20,456,821 lifetime visits and holds 7,530 favorites. Currently, 6,118 users are playing. The experience maintains an 86% like percentage. The description highlights features such as emotes, music, and exploration within an underground setting.

Description (written by the developer; not a statement by this register)

Bunker Welcome to the ultimate underground! Hang out with friends, dance to the music, explore the bunker, and enjoy the chill atmosphere. ✨ Dance with cool emotes 🎧 Listen to music 👥 Meet new friends 🎉 Relax and have fun Join the party and enjoy the vibes! 🔥

Last updated by the developer 27 Aug 2026, 03:36 UTC.

0
playing (measured 27 Aug 2026, 03:50 UTC)
22,446,428
lifetime visits
86%
liked (9,478 👍 / 1,596 👎)
8,209
favourites (0.4 per 1k visits)
4 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

08,0424,02110 August 202627 August 2026
72 measurements spanning 17 days, net -8,042. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 72
Measured (UTC)PlayersChange
27 Aug 2026, 03:500-254
27 Aug 2026, 02:50254+30
27 Aug 2026, 01:50224+87
27 Aug 2026, 00:50137-6,911
24 Aug 2026, 14:507,048+515
24 Aug 2026, 13:506,533+785
24 Aug 2026, 12:505,748+964
24 Aug 2026, 11:504,784+123
24 Aug 2026, 10:504,661+238
24 Aug 2026, 09:504,423+149
24 Aug 2026, 08:504,274-100
24 Aug 2026, 07:504,374+170
24 Aug 2026, 06:504,204+154
24 Aug 2026, 05:504,050+179
24 Aug 2026, 04:503,871+418
24 Aug 2026, 03:503,453+443
24 Aug 2026, 02:503,010+436
24 Aug 2026, 01:502,574+656
24 Aug 2026, 00:501,918+386
23 Aug 2026, 23:501,532first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Command
150 R$
VIP
50 R$
Megaphone
10 R$
Tema
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8613 August 202627 August 2026
72 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 72
Measured (UTC)% likedChange
27 Aug 2026, 03:5086no change
27 Aug 2026, 02:5086no change
27 Aug 2026, 01:5086no change
27 Aug 2026, 00:5086no change
24 Aug 2026, 14:5086no change
24 Aug 2026, 13:5086no change
24 Aug 2026, 12:5086no change
24 Aug 2026, 11:5086no change
24 Aug 2026, 10:5086no change
24 Aug 2026, 09:5086no change
24 Aug 2026, 08:5086no change
24 Aug 2026, 07:5086no change
24 Aug 2026, 06:5086no change
24 Aug 2026, 05:5086no change
24 Aug 2026, 04:5086no change
24 Aug 2026, 03:5086no change
24 Aug 2026, 02:5086no change
24 Aug 2026, 01:5086no change
24 Aug 2026, 00:5086no change
23 Aug 2026, 23:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.