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[NEW DAY] Spider Rising: Spider-Man🕷️

[NEW DAY] Spider Rising: Spider-Man🕷️

A Roblox experience owned by ThreadLine Games.

RoleplayENSpider-ManOpen WorldPvP

[NEW DAY] Spider Rising: Spider-Man🕷️ is a roleplay experience created on 2026-06-04. It has accumulated 648,122 lifetime visits and currently has 420 players online. The game holds 1,996 favorites and maintains a 75% like percentage.

Description (written by the developer; not a statement by this register)

🕷️ Welcome to Spider Rising! Brand New Day Update Available NOW! Swing freely across a massive city, master fast web traversal, fight enemies, complete crimes, and unlock new suits. Test your skills against other players in an advanced PvP system, chase down dangerous villains, and become the city’s ultimate hero. ⚠️ Spider Rising is currently in early development. Expect frequent updates, improvements, and new content. Inspired by Spider-Man. 📱 Mobile, PC and Console supported. 🖥️ PC Controls M1 — Punch Q — Uppercut E — Web Swing R — Web Shot T — Web Zip F — Stealth Attack / Web Pull Left Ctrl — Spidey Sense C — Dive Shift — Sprint 🎮 Console Controls X — Punch LT — Uppercut RB — Web Shot RT — Web Swing LB — Web Zip Y — Stealth Attack / Web Pull D-Pad Up — Spidey Sense B — Dive L3 — Sprint 👍 Like and favorite the game to support development and receive future updates!

Last updated by the developer 30 Aug 2026, 14:15 UTC.

1,631
playing (measured 31 Aug 2026, 14:50 UTC)
2,022,128
lifetime visits
79%
liked (1,344 👍 / 367 👎)
5,851
favourites (2.9 per 1k visits)
4 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1452,5691,3571,63110 August 202631 August 2026
236 measurements spanning 21 days, net +1,486. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 236
Measured (UTC)PlayersChange
31 Aug 2026, 14:501,631+174
31 Aug 2026, 13:501,457-5
31 Aug 2026, 12:501,462+135
31 Aug 2026, 11:501,327+94
31 Aug 2026, 10:501,233+108
31 Aug 2026, 09:501,125+81
31 Aug 2026, 08:501,044+188
31 Aug 2026, 07:50856+91
31 Aug 2026, 06:50765+56
31 Aug 2026, 05:50709-22
31 Aug 2026, 04:50731-167
31 Aug 2026, 03:50898-237
31 Aug 2026, 02:501,135-356
31 Aug 2026, 01:501,491-292
31 Aug 2026, 00:501,783-141
30 Aug 2026, 23:501,924-128
30 Aug 2026, 22:502,052+9
30 Aug 2026, 21:502,043-165
30 Aug 2026, 20:502,208+305
30 Aug 2026, 19:501,903first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BRAND NEW DAY SKIN PACK
349 R$
Miles Character
349 R$
Symbiote Unlock
199 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Rise Begins · progression617,442 · 100.0% win
With Great Power · other385,484 · 100.0% win
Above It All · other30,773 · 15.3% win
City Protector · other3,171 · 0.00% win
Right Place, Right Time · other945 · 0.00% win
Guardian Of The City · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

75797715 August 202631 August 2026
236 measurements spanning 16 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 236
Measured (UTC)% likedChange
31 Aug 2026, 14:5079no change
31 Aug 2026, 13:5079no change
31 Aug 2026, 12:5079+1
31 Aug 2026, 11:5078no change
31 Aug 2026, 10:5078no change
31 Aug 2026, 09:5078no change
31 Aug 2026, 08:5078no change
31 Aug 2026, 07:5078no change
31 Aug 2026, 06:5078no change
31 Aug 2026, 05:5078-1
31 Aug 2026, 04:5079no change
31 Aug 2026, 03:5079no change
31 Aug 2026, 02:5079no change
31 Aug 2026, 01:5079no change
31 Aug 2026, 00:5079no change
30 Aug 2026, 23:5079+1
30 Aug 2026, 22:5078no change
30 Aug 2026, 21:5078no change
30 Aug 2026, 20:5078no change
30 Aug 2026, 19:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.