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FnB (Hangout)

FnB (Hangout)

A Roblox experience owned by Pyy Studio.

Last updated by the developer 8 Aug 2026, 21:13 UTC.

0
playing (measured 13 Aug 2026, 14:51 UTC)
3,813
lifetime visits
100%
liked (18 👍 / 0 👎)
8
favourites (2.1 per 1k visits)
4 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Corruption Edge Skin
100 R$
RedSword Skin
100 R$
Divine Blade Skin
100 R$
The Vanquisher Skin
100 R$
Holy Trident Skin
100 R$
Frozen Scythe Skin
100 R$
Reaver Scythe Skin
100 R$
Hammer Rod Skin
100 R$
Binary Edge Skin
100 R$
Forsaken Skin
20 R$
Loving Skin
20 R$
Crystalized Skin
20 R$
Flery Skin
20 R$
ZombieRod Skin
20 R$
SELL ALL
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10018 August 2026 — 100 % liked6 November 2026 — 100 % liked18 August 20266 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Nov 2026, 09:15100no change
18 Aug 2026, 04:36100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.