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[🏰]👋 Slap to Survive

[🏰]👋 Slap to Survive

A Roblox experience owned by Goaldan Games.

SurvivalENwave survivalslap combatco-op

[🏰]👋 Slap to Survive is a survival experience created on 2026-06-04. The game has accumulated 22,441,118 lifetime visits and 30,090 favorites. Currently, 5,129 players are active. The title holds a 90% like percentage. It supports solo play or groups of up to five players.

Description (written by the developer; not a statement by this register)

👋 Welcome to Slap to Survive 👋 Slap through increasingly difficult waves 💥 Unlock stronger and more powerful weapons 💀 Survive for as long as you can 👥 Play solo or with up to 4 friends 👍 Like the game and join the group!

Last updated by the developer 22 Aug 2026, 18:21 UTC.

4,369
playing (measured 24 Aug 2026, 14:50 UTC)
26,708,525
lifetime visits
90%
liked (15,490 👍 / 1,726 👎)
38,810
favourites (1.5 per 1k visits)
4 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,7335,8364,284.54,36910 August 202624 August 2026
68 measurements spanning 14 days, net +399. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,268–6,301 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 68
Measured (UTC)PlayersChange
24 Aug 2026, 14:504,369-159
24 Aug 2026, 13:504,528+94
24 Aug 2026, 12:504,434+198
24 Aug 2026, 11:504,236+296
24 Aug 2026, 10:503,940+75
24 Aug 2026, 09:503,865+340
24 Aug 2026, 08:503,525+290
24 Aug 2026, 07:503,235+268
24 Aug 2026, 06:502,967+164
24 Aug 2026, 05:502,803+70
24 Aug 2026, 04:502,733-206
24 Aug 2026, 03:502,939-26
24 Aug 2026, 02:502,965-247
24 Aug 2026, 01:503,212-77
24 Aug 2026, 00:503,289-211
23 Aug 2026, 23:503,500-128
23 Aug 2026, 22:503,628+60
23 Aug 2026, 21:503,568-372
23 Aug 2026, 20:503,940-426
23 Aug 2026, 19:504,366first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
599 R$
2x Cash
499 R$
VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

DEFEAT 10 ZOMBIES · progression5,661,463 · 70.5% win
Defeated the Summoner · progression5,362,403 · 66.9% win
DEFEAT 25 ZOMBIES · progression5,181,210 · 65.6% win
Defeat King Zombie · progression4,074,205 · 52.1% win
DEFEAT 100 ZOMBIES · progression3,739,900 · 49.8% win
Defeat Frozen Boss · progression963,685 · 15.5% win
DEFEAT 1K ZOMBIES · progression864,861 · 14.1% win
Defeat the Phantom Zombie · progression664,279 · 11.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 202624 August 2026
69 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 69
Measured (UTC)% likedChange
24 Aug 2026, 14:5090no change
24 Aug 2026, 13:5090no change
24 Aug 2026, 12:5090no change
24 Aug 2026, 11:5090no change
24 Aug 2026, 10:5090no change
24 Aug 2026, 09:5090no change
24 Aug 2026, 08:5090no change
24 Aug 2026, 07:5090no change
24 Aug 2026, 06:5090no change
24 Aug 2026, 05:5090no change
24 Aug 2026, 04:5090no change
24 Aug 2026, 03:5090no change
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090no change
23 Aug 2026, 20:5090no change
23 Aug 2026, 19:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.