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Hatch a Dragon! 🐉

Hatch a Dragon! 🐉

A Roblox experience owned by Mclaggers Studio.

TycoonENdragon collectionidle/tycoonbase building

Hatch a Dragon! 🐉 is a tycoon experience on Roblox, created in 2026, with over 2.2 million lifetime visits. It records 84 playing now, a like rating of 97%, 70,813 favourites.

Description (written by the developer; not a statement by this register)

🐉Welcome to Hatch a Dragon!🐉 📘Collect the rarest dragons and show them off in your base! How to Play: 🥚Buy and Hatch eggs to unlock Dragons! 💸Place your Dragons and earn money! 💪Train your Dragons and more money! 🔁Rebirth for Boosts! 💲DRAGONS EARN MONEY WHILE YOU'RE OFFLINE💲 ✨Currently 80+ Dragons to collect!

Last updated by the developer 5 Sept 2026, 15:25 UTC.

84
playing (measured 13 Sept 2026, 22:50 UTC)
2,212,369
lifetime visits
97%
liked (7,285 👍 / 202 👎)
71,200
favourites (32.2 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

84761422.524 August 202613 September 2026
500 measurements spanning 21 days, net -350. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
13 Sept 2026, 22:5084-38
13 Sept 2026, 21:50122+1
13 Sept 2026, 20:50121-2
13 Sept 2026, 19:50123+2
13 Sept 2026, 18:50121-40
13 Sept 2026, 17:50161+7
13 Sept 2026, 16:50154+10
13 Sept 2026, 15:50144+16
13 Sept 2026, 14:50128-19
13 Sept 2026, 13:50147-29
13 Sept 2026, 12:50176-20
13 Sept 2026, 11:50196+27
13 Sept 2026, 10:50169-27
13 Sept 2026, 09:50196+13
13 Sept 2026, 08:50183-7
13 Sept 2026, 07:50190+16
13 Sept 2026, 06:50174+12
13 Sept 2026, 05:50162-14
13 Sept 2026, 04:50176+13
13 Sept 2026, 03:50163first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Diamonds
279 R$
2x Cash
199 R$
VIP
199 R$
2x Training Speed
149 R$
Auto Collect
69 R$
Auto Skip
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome686,323 · 62.7% win
First Mutation · progression582,153 · 50.7% win
Rebirther · progression394,462 · 24.6% win
Finish The Index · progression396 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 202623 October 2026
557 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 557
Measured (UTC)% likedChange
23 Oct 2026, 22:0197no change
13 Oct 2026, 22:0097no change
3 Oct 2026, 21:5497no change
23 Sept 2026, 21:5397no change
13 Sept 2026, 22:5097no change
13 Sept 2026, 21:5097no change
13 Sept 2026, 20:5097no change
13 Sept 2026, 19:5097no change
13 Sept 2026, 18:5097no change
13 Sept 2026, 17:5097no change
13 Sept 2026, 16:5097no change
13 Sept 2026, 15:5097no change
13 Sept 2026, 14:5097no change
13 Sept 2026, 13:5097no change
13 Sept 2026, 12:5097no change
13 Sept 2026, 11:5097no change
13 Sept 2026, 10:5097no change
13 Sept 2026, 09:5097no change
13 Sept 2026, 08:5097no change
13 Sept 2026, 07:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.