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I Show Eat

I Show Eat

A Roblox experience owned by GemWorks.

SimulatorENASMRMukbangFood

Description (written by the developer; not a statement by this register)

🍽️ Experience the Ultimate Eating Show! 🌮 Choose from 9+ unique food categories 🍕 Enjoy over 125 delicious foods 🍔 Massive variety of meals to discover 🔊 Unique ASMR eating sounds for every food category ✨ Fun, satisfying, and relaxing Mukbang gameplay 🪑 Take a seat, pick your favorite meal, and start your very own Eating Show / Mukbang adventure today! 💛 This game was created by a solo developer. Thank you for playing and supporting the project! #Mukbang #Eating #Food #ASMR #Foodie #EatingShow #FoodLover #Pizza #Burger #FriedChicken #Sushi #Roblox #Simulator

Last updated by the developer 9 Aug 2026, 13:23 UTC.

55
playing (measured 10 Aug 2026, 16:23 UTC)
463,918
lifetime visits
60%
liked (358 👍 / 238 👎)
40,221
favourites (86.7 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2356first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 VIP
144 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

60646214 August 2026 — 64 % liked24 August 2026 — 62 % liked3 September 2026 — 61 % liked13 September 2026 — 61 % liked24 September 2026 — 60 % liked4 October 2026 — 60 % liked14 October 2026 — 60 % liked24 October 2026 — 60 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:3360no change
14 Oct 2026, 01:3260no change
4 Oct 2026, 01:3060no change
24 Sept 2026, 01:2160-1
13 Sept 2026, 23:5161no change
3 Sept 2026, 23:4661-1
24 Aug 2026, 22:3562-2
14 Aug 2026, 22:3564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.