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Princess Tower 👸 [TROLL]

Princess Tower 👸 [TROLL]

A Roblox experience owned by D1 Towers.

ObbyENtrollparkourmultiplayer

Princess Tower 👸 [TROLL] is an obby experience on Roblox, created in 2026, with over 3.8 million lifetime visits. It records 89 playing now, a like rating of 92%, 513,600 favourites.

Description (written by the developer; not a statement by this register)

👸 Welcome to Princess Tower 👸 🧗 Climb your way up through chaotic jumps, sneaky traps, and surprises at every turn. 💥 Expect trolls, fake paths, and moments that will send you flying back down. 💌 Bring your friends and see who can reach the top first! 💌 ⭐ Like 👍 and Favorite ⭐ for more updates and new towers! 🏷️ Tags (ignore): troll, tower, troll tower, obby, obby game, hard obby, fun obby, parkour, rage, rage game, funny, chaos, traps, challenge, multiplayer, friends, climb, skill, princess , princess tower

Last updated by the developer 26 Jul 2026, 09:53 UTC.

89
playing (measured 9 Sept 2026, 21:50 UTC)
3,843,877
lifetime visits
91%
liked (2,109 👍 / 196 👎)
563,974
favourites (146.7 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

892,1591,12410 August 20269 September 2026
456 measurements spanning 30 days, net -2,070. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 456
Measured (UTC)PlayersChange
9 Sept 2026, 21:5089-18
9 Sept 2026, 20:50107-26
9 Sept 2026, 19:50133-30
9 Sept 2026, 18:50163-72
9 Sept 2026, 17:50235-29
9 Sept 2026, 16:50264-16
9 Sept 2026, 15:50280+29
9 Sept 2026, 14:50251-48
9 Sept 2026, 13:50299+45
9 Sept 2026, 12:50254-55
9 Sept 2026, 11:50309+70
9 Sept 2026, 10:50239+31
9 Sept 2026, 09:50208+19
9 Sept 2026, 08:50189+55
9 Sept 2026, 07:50134-25
9 Sept 2026, 06:50159+30
9 Sept 2026, 05:50129-17
9 Sept 2026, 04:50146-15
9 Sept 2026, 03:50161+26
9 Sept 2026, 02:50135first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
799 R$
Flying Carpet
399 R$
Flying Cloud
389 R$
Laser Gun
249 R$
VIP (Admin)
149 R$
Grapple Hook
149 R$
Invisible Cape
149 R$
God Slap
129 R$
Gravity Coil
69 R$
Speed Coil
69 R$
Starter Pack
39 R$
Slap
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome2,950,575 · 100.0% win
You Won! · progression254,495 · 14.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.514 August 202623 October 2026
462 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 462
Measured (UTC)% likedChange
23 Oct 2026, 11:0491no change
13 Oct 2026, 11:0491-1
3 Oct 2026, 11:0392no change
23 Sept 2026, 11:0292no change
13 Sept 2026, 11:0292no change
9 Sept 2026, 21:5092no change
9 Sept 2026, 20:5092no change
9 Sept 2026, 19:5092no change
9 Sept 2026, 18:5092no change
9 Sept 2026, 17:5092no change
9 Sept 2026, 16:5092no change
9 Sept 2026, 15:5092no change
9 Sept 2026, 14:5092no change
9 Sept 2026, 13:5092no change
9 Sept 2026, 12:5092no change
9 Sept 2026, 11:5092no change
9 Sept 2026, 10:5092no change
9 Sept 2026, 09:5092no change
9 Sept 2026, 08:5092no change
9 Sept 2026, 07:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.