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Zentrum

Zentrum

A Roblox experience owned by ZentrumRoblox.

Social & hangoutENhangoutsocialvoice chat

Description (written by the developer; not a statement by this register)

Welcome to Zentrum! Step into a relaxed and friendly space where you can connect with other players, chat, and have fun! Whether you just want to hang out, make new friends, or enjoy interesting conversations, Zentrum is the perfect spot for you. Enjoying the game? Give it a like to stay updated with new features and improvements! Encounter a disruptive player or someone exploiting? Report them on our Community Server so we can keep the space safe. Voice chat (VC) is highly recommended for the full experience, but it's not required! VR support is fully available for those who want to dive in! ⚠️ Disclaimer ⚠️ We are not responsible for the actions of other players during or outside of this game. To report any issues or incidents, join our Community Server and submit a support ticket. tags: center, hangout, chill, friends, voice chat

Last updated by the developer 16 Jun 2026, 12:16 UTC.

0
playing (measured 11 Aug 2026, 23:45 UTC)
2,399
lifetime visits
86%
liked (24 👍 / 4 👎)
1,042
favourites (434.3 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Tip Jar
15,000 R$
VIP
249 R$
Tip Jar
249 R$
2x Credits
159 R$
Sign
139 R$
2x Time
119 R$
Fusion Coil
69 R$
Speed Coil
37 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Willkommen · welcome838 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.518 August 2026 — 87 % liked28 August 2026 — 86 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 16:4786-1
18 Aug 2026, 16:2187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.