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+1 Speed Slime Evolve

+1 Speed Slime Evolve

A Roblox experience owned by Slime Pals.

TycoonENevolutionincrementalslime

Description (written by the developer; not a statement by this register)

🟢 Welcome to +1 Speed Slime Evolution 🏃‍♂️‍➡️ Gain +1 Speed every step 💎 Evolve into faster Slimes 💪 Each evolution gives powerful multipliers 🌍 Unlock new areas 🌈 Buy trails for even more OP multipliers 👍 Like Game and Join Group 🔔 Follow for Updates and Codes!

Last updated by the developer 10 Aug 2026, 06:26 UTC.

0
playing (measured 11 Aug 2026, 01:07 UTC)
21,496
lifetime visits
74%
liked (40 👍 / 14 👎)
75
favourites (3.5 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Treadmill
1,499 R$
Mythic Treadmill
749 R$
Diamond Treadmill
249 R$
2x Wins Multiplier
79 R$
Gold Treadmill
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7416 August 2026 — 74 % liked5 September 2026 — 74 % liked16 August 20265 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 08:2374no change
16 Aug 2026, 08:1674first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.