Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Spit Battles

Spit Battles

A Roblox experience owned by Zidiam Studios.

Fighting & PvPENpvpknockbackminigame

Description (written by the developer; not a statement by this register)

⚡ Spit at your rivals and knock them clean off the edge. Every round in Spit Battles drops you into an arena that keeps shrinking, and the last fighter standing takes the round. One good shot sends someone flying, so pick your moment and mind your footing. Keep an eye on the storm, too. It closes in fast. 🔥 Unlock a roster of abilities and bring your pick into each fight. Dash through a crowd, pop a shield when you're cornered, or charge a mega spit that wipes the platform. Win enough rounds and your streak climbs. Spit skins, trails, emotes, and finisher effects are all there to collect, so no two fighters look the same. 🏆 Push for the top of the global leaderboards, or just hop in for a few rounds with friends. Up to you. CONTROLS: SPIT - Left Click/RT/R2/Tap Screen/Tap UI Button ABILITY - Q/X/Square/Tap UI Button EMOTE - B/Y/Triangle/Tap UI Button tags: minigame, battle game, pvp, multiplayer, abilities, knockback, fighting, party, mobile, console, xbox, pc

Last updated by the developer 18 Jul 2026, 19:34 UTC.

0
playing (measured 10 Aug 2026, 15:52 UTC)
86,791
lifetime visits
48%
liked (43 👍 / 46 👎)
217
favourites (2.5 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,999 R$
VIP
399 R$
Ultimate Pack
349 R$
Double Cash
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

T · other75,601 · 100.0% win
I75,569 · 100.0% win
P · other75,480 · 100.0% win
S · other75,362 · 100.0% win
First Knock Out · progression13,611 · 100.0% win
First Win · progression8,877 · 100.0% win
Ring Master · other718 · 0.00% win
10 Wins · progression626 · 0.00% win
Veteran · other140 · 0.00% win
Secret · secret42 · 0.00% win
Spit Machine · other33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4815 August 2026 — 48 % liked4 September 2026 — 48 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 14:0448no change
15 Aug 2026, 12:2148first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.