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(WHITE HOUSE!!) Click for PRESIDENT🖱️🦅

(WHITE HOUSE!!) Click for PRESIDENT🖱️🦅

A Roblox experience owned by SquishyPaws Studios.

Clicker & idleENclickerleaderboardpets

Description (written by the developer; not a statement by this register)

Welcome to Click for PRESIDENT!!! Current President: Skylanderlover666🦅 CLICK to be PRESIDENT! 🖱️ CLICK to RAISE your position in the LEADERBOARD!!!!📊 Buy PETS to Help you gain more clicks!!!! 🐱 Visit the Oval Office!!! 👀 Flex to your friends 😎 Like the Game for future updates!!! 👍

Last updated by the developer 7 Aug 2026, 01:15 UTC.

2
playing (measured 12 Aug 2026, 09:34 UTC)
21,832
lifetime visits
63%
liked (64 👍 / 37 👎)
331
favourites (15.2 per 1k visits)
5 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:342first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
White House Access
99 R$
Senator Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

500K Clicks! · progression989 · 0.00% win
You Met the Owner!! · social923 · 0.00% win
1M Clicks! · progression807 · 0.00% win
Play 30 Minutes · other483 · 0.00% win
Lucky! · other396 · 0.00% win
1st Rebirth! · progression392 · 0.00% win
Press Reporter! · other158 · 0.00% win
Welcome to the White House!!!! · welcome114 · 0.00% win
Epic Reviewer · other113 · 0.00% win
Play 2 Hours · other90 · 0.00% win
1B Clicks! · progression84 · 0.00% win
NUKE!!!!!!!! · other71 · 0.00% win
You Stopped the Invasion! · progression43 · 0.00% win
First Hatch · collection39 · 0.00% win
Press Secretary · other34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63656416 August 2026 — 65 % liked26 August 2026 — 64 % liked15 September 2026 — 64 % liked5 October 2026 — 63 % liked16 August 20265 October 2026
4 measurements spanning 50 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 10:0063-1
15 Sept 2026, 08:2264no change
26 Aug 2026, 08:2164-1
16 Aug 2026, 08:2065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.