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[v5] BitSoul 🎭

[v5] BitSoul 🎭

A Roblox experience owned by Monster Incremental.

SimulatorENanimebleachlife-simulator

Description (written by the developer; not a statement by this register)

βš”οΈ BitSoul A life simulator inspired by the world of Bleach. 🌟 What BitSoul Has to Offer βš”οΈ Become a powerful Soul Reaper and forge your own destiny. πŸ‘Ή Battle Hollows and other dangerous enemies. πŸ’ͺ Train your stats and grow stronger over time. πŸ“œ Complete quests to earn rewards and unlock new content. ✨ Learn, upgrade, and master powerful abilities. πŸŽ’ Collect rare items, weapons, and valuable equipment. πŸ—ΊοΈ Explore iconic locations inspired by the Bleach universe. πŸ›‘οΈ Join factions and choose the path that suits your playstyle. 🌌 Make choices that shape your journey and progression. πŸš€ Experience frequent updates with new abilities, quests, areas, and exciting features. Your fate is in your hands. Begin your journey, rise through the ranks, and build your legacy in BitSoul! ⚠️ This game is still in development, so you may encounter bugs. If you find any issues, please report them to help us improve the game. Thank you for your support! ❀️

Last updated by the developer 6 Aug 2026, 22:37 UTC.

0
playing (measured 13 Aug 2026, 08:04 UTC)
4,866
lifetime visits
56%
liked (32 πŸ‘ / 25 πŸ‘Ž)
105
favourites (21.6 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
175 R$
3RD SLOT
149 R$
2X YEN
99 R$
2X ROLLS
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

54565517 August 2026 β€” 54 % liked27 August 2026 β€” 55 % liked16 September 2026 β€” 56 % liked7 October 2026 β€” 55 % liked17 October 2026 β€” 56 % liked17 August 202617 October 2026
5 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 03:0656+1
7 Oct 2026, 02:3655-1
16 Sept 2026, 23:3756+1
27 Aug 2026, 23:2355+1
17 Aug 2026, 23:2254first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.