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DOUBLE JUMP OBBY

DOUBLE JUMP OBBY

A Roblox experience owned by RAGE QUIT GAMES!.

ObbyENdouble jump mechanicstage progressionparkour

Description (written by the developer; not a statement by this register)

👋 Welcome to DOUBLE JUMP OBBY! 🤸 Use your jump button twice double jump mid-air! ✅ The Obby starts off easy but slowly gets harder and harder! 99% of people will fail... will you make it? 👍 Please leave a like on the game and favorite to help support us! 📝 Your progress is saved automatically, use the the Stage Selector and press < > at the top to teleport Stages.

Last updated by the developer 29 Jul 2026, 22:32 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
720
lifetime visits
70%
liked (7 👍 / 3 👎)
64
favourites (88.9 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
999 R$
Flying Magic Carpet
899 R$
Infinite Jump Coil
799 R$
Grapple Hook
239 R$
Fusion Coil
219 R$
Gravity Coil
149 R$
Speed Coil
99 R$
Boombox
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

50706020 August 2026 — 50 % liked9 September 2026 — 60 % liked30 September 2026 — 67 % liked9 November 2026 — 70 % liked20 August 20269 November 2026
4 measurements spanning 81 days, net +20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Nov 2026, 09:4870+3
30 Sept 2026, 00:3667+7
9 Sept 2026, 16:1960+10
20 Aug 2026, 11:0750first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.