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Murderer DUELS

Murderer DUELS

A Roblox experience owned by Stabbed The Bullet.

ShooterENMurder vs Sheriff1v1 PvPSkin Trading

Description (written by the developer; not a statement by this register)

Welcome to Murderer DUELS 🎮 A fast-paced Murderer vs Sheriff game where both players spawn with a gun and knife ⚔️ Outplay your opponent in intense duels, using skill, timing, and movement to win each round 🎯 Earn points from kills — first to reach the required score wins 🎨 Collect skins as you play and customize your weapons 🔄 Trade skins with other players to build your own rare collection 💥 Every match is quick, competitive, and unpredictable 🏆 Climb the ranks, improve your skills, and prove you’re the best ⚠️ No cheating or exploiting allowed Tags: murder vs sheriff, pvp, duel, shooter, skins, trading, rounds, competitive, action, 1v1, mm2, asmr

Last updated by the developer 11 Aug 2026, 01:56 UTC.

2
playing (measured 11 Aug 2026, 09:07 UTC)
52,212
lifetime visits
86%
liked (76 👍 / 12 👎)
101
favourites (1.9 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:076first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

summer pack
249 R$
VIP
199 R$
2x Coins
159 R$
Shadow pack
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

MM2 DUELS · other35,943 · 74.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:5286no change
15 Aug 2026, 17:5286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.