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Ichikawa, Chiba | 市川 [Pre-alpha]

Ichikawa, Chiba | 市川 [Pre-alpha]

A Roblox experience owned by BŌSOZOKU COMMUNITY.

Fighting & PvPENbiker gangsturf warkatana combat

Description (written by the developer; not a statement by this register)

Ride hard with a ruthless crew of Japanese biker gangs, capture rival turf, and fight for control of the city. Clash in katana brawls, hijack control points, and customize your ride to rule every block — only the most dedicated survive. Key-binds for Keyboard: G = equip/unequip F = block E = evade spacebar = lock on Key-binds for Console: arrow up = equip combat LT = block X/square = light attack B/circle = heavy attack A/X = evasion RB = lock on The game is group locked, where you have to join this game's roblox community group before getting an access in game.

Last updated by the developer 10 Jun 2026, 17:17 UTC.

0
playing (measured 14 Aug 2026, 13:47 UTC)
1,974
lifetime visits
63%
liked (44 👍 / 26 👎)
29
favourites (14.7 per 1k visits)
6 June 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Ichikawa, Chiba | 市川 · other541 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

61636218 August 2026 — 61 % liked28 August 2026 — 62 % liked17 September 2026 — 63 % liked18 August 202617 September 2026
3 measurements spanning 30 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 23:0863+1
28 Aug 2026, 22:3662+1
18 Aug 2026, 22:1861first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.