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NullShift

NullShift

A Roblox experience owned by Quantrex.

Last updated by the developer 12 Aug 2026, 19:39 UTC.

0
playing (measured 13 Aug 2026, 04:52 UTC)
778
lifetime visits
57%
liked (8 👍 / 6 👎)
8
favourites (10.3 per 1k visits)
6 June 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:520first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

55756520 August 2026 — 75 % liked30 August 2026 — 73 % liked9 September 2026 — 55 % liked19 September 2026 — 58 % liked29 September 2026 — 57 % liked5720 August 202629 September 2026
5 measurements spanning 41 days, net -18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 20:1757-1
19 Sept 2026, 12:2158+3
9 Sept 2026, 12:1755-18
30 Aug 2026, 10:1573-2
20 Aug 2026, 07:4875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.