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Don't Steal Indian Street Food 🍛!

Don't Steal Indian Street Food 🍛!

A Roblox experience owned by Games Down.

SimulatorENstealthcollectionindian cuisine

Don't Steal Indian Street Food 🍛! is a simulator experience created on 2026-06-06. It currently has 629 players and 1,984,720 lifetime visits. The game holds 87,349 favorites and maintains a 68% like percentage.

Description (written by the developer; not a statement by this register)

Shhh... the Street Food Mafia Boss is sleeping! Sneak in, grab the food, and don't get caught! If the Mafia wakes up... RUN! What you can do: - Steal delicious Indian street food without getting caught - Collect rare, legendary & secret dishes like samosa, pani puri, vada pav, jalebi, dosa, chaat & more - Unique tools for speed upgrades and fun New food, tools and updates added every week! Like + Favorite for FREE rewards Join the group for free codes & in-game items We are not racist. Our game is simply based on Indian street food, not India or Indian food. It was inspired by indian street food references we found online.Game even includes an option to clean the map, so the goal is to clean the streets. We have no hatred toward India or Indian people we love India and made this game purely for fun. All musics are copyright free, so dont worry while making vidoe! Tags: indian street food, steal, sneaky, dont steal, food, simulator, obby, trading, samosa, chaat, desi

Last updated by the developer 20 Aug 2026, 23:48 UTC.

63
playing (measured 21 Aug 2026, 20:54 UTC)
2,181,369
lifetime visits
69%
liked (2,776 👍 / 1,271 👎)
110,012
favourites (50.4 per 1k visits)
6 June 2026
created (per Roblox)

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Live players over time

Growth

6324715510 August 2026 — 247 players21 August 2026 — 63 players10 August 202621 August 2026
2 measurements spanning 11 days, net -184. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–275 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5463-184
10 Aug 2026, 14:34247first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

686968.514 August 2026 — 68 % liked21 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:5069no change
21 Aug 2026, 20:5469+1
14 Aug 2026, 11:4968first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.