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Coughing Simulator

Coughing Simulator

A Roblox experience owned by Synthetic Funworks.

SimulatorENsimulatorbackroomsrebirth

Description (written by the developer; not a statement by this register)

Welcome to Coughing Simulator! 🤧💨 Cough your way through the Backrooms and become the strongest cougher in the game! Every cough helps you get closer to your next goal. Keep grinding, keep upgrading, and see how far you can go! 😷⚡ Once you have coughed enough, you can rebirth and start your journey again even stronger than before! 🔁🔥 Explore the strange Backrooms, find your rhythm, and climb your way up the leaderboards! 🏆 Can you become the #1 cougher? 👀 👍 Like the game for more updates! ⭐ Favorite the game to play again! 🔔 Follow the game so you don’t miss anything new! 💬 Invite your friends and see who can cough the most!

Last updated by the developer 28 Jul 2026, 14:07 UTC.

0
playing (measured 10 Aug 2026, 16:00 UTC)
1,028
lifetime visits
61%
liked (11 👍 / 7 👎)
18
favourites (17.5 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Auto Clicker
149 R$
2x Rebirth
89 R$
2x Cough
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

59616019 August 2026 — 59 % liked29 August 2026 — 61 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 21:3661+2
19 Aug 2026, 20:3759first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.