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[🔥RELEASE] Power Blast For Anime!

[🔥RELEASE] Power Blast For Anime!

A Roblox experience owned by Vollachia.

SimulatorENAnimeIdle SimulatorCharacter Collection

Description (written by the developer; not a statement by this register)

⚡ Power Blast For Anime! 👀 CODES: RELEASE 💥 Blast to gain power! 🎲 Roll for rare anime characters! 🏠 Place fighters in your base to earn cash! ✨ Equip auras to gain power over time! 🔁 Rebirth to unlock stronger auras and progress faster! 🧬 Fuse characters to make them stronger! 🍀 Find rare mutations and powerful units! 🏆 Climb the leaderboards and become the strongest! Can you build the ultimate anime team? Tags: Anime, Simulator, Fighting, Idle, Rebirth, Aura, Collect, Merge, Battle, Dragon Ball, Goku

Last updated by the developer 13 Aug 2026, 17:17 UTC.

42
playing (measured 13 Aug 2026, 17:19 UTC)
7,442
lifetime visits
94%
liked (109 👍 / 7 👎)
74
favourites (9.9 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 17:198first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Mutation Luck
249 R$
2x Power
249 R$
2x Cash
199 R$
VIP
149 R$
2x Luck
125 R$
Starter Bundle!
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9417 August 2026 — 94 % liked27 August 2026 — 94 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 15:1994no change
17 Aug 2026, 15:1594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.