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Would You Rather: Drip Tower 🧢

Would You Rather: Drip Tower 🧢

A Roblox experience owned by Next1M Games!.

RoleplayENAvatar CustomizationTower ObbySocial Interaction

Description (written by the developer; not a statement by this register)

🚪 Walk through doors and transform your avatar! Each stage gives you something new — hats, pants, accessories, hair, shirts, backpacks and more! ✨ Some doors give a random item — you never know what you'll get! 👋 Slap other players and send them flying! (Group members only) 🧹 Own the Magic Carpet gamepass and ride in style! ⚠️ Items reset when you respawn — choose your path wisely! 🏆 How far can you go? New stages always coming! 👥 Join our group for exclusive access to the Slap tool! Tags: WouldYouRather Obby Tower Fashion Avatar DressUp Drip Accessories BoysVsGirls Transformation

Last updated by the developer 22 Jun 2026, 15:15 UTC.

0
playing (measured 11 Aug 2026, 16:48 UTC)
4,188
lifetime visits
78%
liked (18 👍 / 5 👎)
403
favourites (96.2 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN!(50%)
50 R$
Magic Carpet
29 R$
Ban Hammer(50%)
15 R$
Gravity Coil(50%)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,558 · 0.00% win
First Win! · progression724 · 0.00% win
10th Wins · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78828018 August 2026 — 82 % liked7 September 2026 — 78 % liked18 August 20267 September 2026
2 measurements spanning 20 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Sept 2026, 02:5178-4
18 Aug 2026, 02:3382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.