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[UPD 2] The Last of Rooms

[UPD 2] The Last of Rooms

A Roblox experience owned by C:/Lunar Games/.

HorrorENbackroomshorrorexploration

Description (written by the developer; not a statement by this register)

🎉UPDATE 2 ! : - added Underground level - added Office level - bug fixes Explore the backrooms with more than 5 different levels with all unique entities, unique environment! Playable with up to 5 people On PC, Mobile and Console ⚠️The game is in beta so you may expect some bugs!⚠️ If you enjoyed the game make sure to leave a like it's very appreciated! backrooms, liminal, horror, exploration, liminal space, scary, monster, poolrooms, hotel, run, multiplayer, coop, blackrooms, explore, hazmat, realistic

Last updated by the developer 11 Jul 2026, 14:12 UTC.

0
playing (measured 10 Aug 2026, 23:30 UTC)
29,264
lifetime visits
67%
liked (85 👍 / 42 👎)
911
favourites (31.1 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 SPEED IN GAME
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 0 · progression12,641 · 100.0% win
Under Ground · progression6,388 · 100.0% win
Poolrooms · other5,327 · 100.0% win
Hotel · other4,485 · 100.0% win
DREAM · other3,851 · 0.00% win
RUN · other2,417 · 0.00% win
FUN · other2,011 · 0.00% win
Office · other1,721 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.