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The Partrooms

The Partrooms

A Roblox experience owned by Farington Industries.

HorrorENbackroomshorrorexploration

Description (written by the developer; not a statement by this register)

miles upon miles of unexplored walls and flooring, daring, begging you to enter. not once has a person escaped before, and that record will remain, for eternity. the cries inside will test you, as things aren't what they seem, leave your fear behind. best played at quality 7 and higher inspired by the backrooms fandom, and heavily inspired by kane parson's backrooms film game is in alpha, expect silly stuff C = Crouch, F = Flashlight

Last updated by the developer 12 Aug 2026, 04:59 UTC.

0
playing (measured 12 Aug 2026, 05:03 UTC)
541
lifetime visits
95%
liked (21 👍 / 1 👎)
29
favourites (53.6 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Modifiers
270 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome In. · welcome155 · 0.00% win
Encounter a Special Room · secret58 · 0.00% win
Anger a Friend · other49 · 0.00% win
The Walls Are Moist · progression43 · 0.00% win
In Too Deep · progression16 · 0.00% win
Freedom? · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9521 August 2026 — 95 % liked10 September 2026 — 95 % liked21 August 202610 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 08:3795no change
21 Aug 2026, 01:0095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.