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SCPs And SCP 096

SCPs And SCP 096

A Roblox experience owned by Rod Studio..

HorrorENSCP FoundationHorrorSurvival

Description (written by the developer; not a statement by this register)

SCPs and SCP-096 is a Roblox survival game where you explore a mysterious SCP facility filled with strange creatures, locked rooms, alarms, and unexpected events. Work with other players, run through dark corridors, and try to escape before the SCPs reach you. Each round brings new dangers, new surprises, and a tense atmosphere. Features: Explore a secret SCP facility Escape SCP-096 and other SCPs Play with friends Survive alarms, lockdowns, and dark areas Discover new rooms and updates Can you survive the facility? Play SCPs and SCP-096 now!

Last updated by the developer 30 Jun 2026, 10:53 UTC.

0
playing (measured 10 Aug 2026, 16:48 UTC)
65,305
lifetime visits
90%
liked (103 👍 / 12 👎)
6,089
favourites (93.2 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepass
599 R$
Black Hole Gun
200 R$
Rocket Launcher
199 R$
MiniGun Gold
149 R$
Thanos Gloves
99 R$
X2 Health
99 R$
SCP 682 Morph
70 R$
SCP Train Eater Morph
70 R$
SCP ACCESS
19 R$
SCP CAT Morph
7 R$
SCP 999 Morph
7 R$
Cave Dweller Morph
7 R$
SCP 106 Moph
7 R$
SCP 3008 Morph
7 R$
Golden Desert Eagle
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome48,029 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.515 August 2026 — 89 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:3390+1
15 Aug 2026, 15:1689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.