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Sit In A Chair And Earn!

Sit In A Chair And Earn!

A Roblox experience owned by Lymit Studios.

SimulatorENincrementalidlesimulator

Description (written by the developer; not a statement by this register)

Welcome to "Sit In A Chair And Earn!", the only place where you can earn money by just sitting and doing nothing!!! 💰 Press F to sit and gain money (or press the button below), and spend it on various UPGRADES! 📦 Buy Boxes to gain different chair skins that give CRAZY multipliers! ☁️ Buy Pillows to get money FASTER! ♻️ Rebirth to earn EVEN MORE! 💤 You will also earn money OFFLINE! 🤖 JOIN THE GROUP AND LIKE FOR FREE AUTO SIT!!! (also auto rejoins) Tags: Incremental, Chud, Chair, Chair incremental, Money, Simulator, Chair Simulator, Sit And Earn

Last updated by the developer 30 Jul 2026, 11:51 UTC.

25
playing (measured 10 Aug 2026, 14:35 UTC)
456,843
lifetime visits
84%
liked (1,902 👍 / 371 👎)
1,923
favourites (4.2 per 1k visits)
7 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3517first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Potion Bundle
199 R$
Elite
149 R$
VIP
99 R$
PEARL CHAIR [OP]
99 R$
Quick Roll
29 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome218,163 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.514 August 2026 — 83 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 September 2026 — 84 % liked24 September 2026 — 84 % liked4 October 2026 — 84 % liked14 October 2026 — 84 % liked24 October 2026 — 84 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:3884no change
14 Oct 2026, 01:3784no change
4 Oct 2026, 01:3584no change
24 Sept 2026, 01:3184no change
14 Sept 2026, 00:0184no change
3 Sept 2026, 23:5084no change
24 Aug 2026, 22:0684+1
14 Aug 2026, 22:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.