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[2X💰] SELL ICE CREAM & GET RICH !

[2X💰] SELL ICE CREAM & GET RICH !

A Roblox experience owned by Frostwork Studios.

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Description (written by the developer; not a statement by this register)

Empire des glaces 🍩 Construisez votre propre empire de glaces et devenez le marchand le plus riche ! 💰 Vendez des glaces pour gagner de l'argent. 🏭 DĂ©bloquez de nouvelles machines et amĂ©liorez votre production. 📈 Agrandissez votre boutique et augmentez vos revenus. ⚡ DĂ©veloppez votre empire plus rapidement grĂące Ă  de puissantes amĂ©liorations. ✹ FunctionnalitĂ©s : ‱ 💾 Revenus hors ligne ‱ 🎁 RĂ©compenses de connexion quotidiennes ‱ đŸ”„ SĂ©rie de connexion (streak) ‱ ⭐ Multiplicateurs de revenus ‱ 🏆 Classements mondiaux ‱ 🚀 Mises Ă  jour rĂ©guliĂšres avec de nouveaux contenus 👍 Aimez le jeu pour soutenir son dĂ©veloppement et rejoignez notre communautĂ© pour suivre les prochaines nouveautĂ©s !

Last updated by the developer 9 Aug 2026, 20:03 UTC.

5
playing (measured 20 Aug 2026, 20:51 UTC)
12,933
lifetime visits
62%
liked (104 👍 / 64 👎)
445
favourites (34.4 per 1k visits)
7 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 20:515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x7 cash permanent
180 R$
x2 cash permanent
90 R$
Small support
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🍩Welcome To Sell Ice Creams!🍩 · welcome39,745 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

52625720 August 2026 — 52 % liked30 August 2026 — 53 % liked9 September 2026 — 59 % liked19 September 2026 — 59 % liked29 September 2026 — 60 % liked9 October 2026 — 61 % liked19 October 2026 — 62 % liked20 August 202619 October 2026
7 measurements spanning 60 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 20:5362+1
9 Oct 2026, 20:5361+1
29 Sept 2026, 20:5360+1
19 Sept 2026, 20:5359no change
9 Sept 2026, 20:5259+6
30 Aug 2026, 20:5253+1
20 Aug 2026, 20:5252first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.