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Trampoline For Brainrots!

Trampoline For Brainrots!

A Roblox experience owned by Jump Jump Jump Sahur.

TycoonENbrainrot memeidle tycoonplanet exploration

Description (written by the developer; not a statement by this register)

Welcome to Trampoline For Brainrots! 🧠🚀 Jump on your trampoline to launch into the sky and discover planet islands! 🌎🌙🪐 The higher you go, the rarer the Brainrots you can find. 🔥 Bring Brainrots back to your plot to generate passive income. 💸 Upgrade, mutate, and grow your collection to earn even more cash! ⚡ Upgrade your trampoline to reach new planets and unlock rarer Brainrots. 🏗️ Your Brainrots keep earning cash even while you're offline! 💤 Can you reach Neptune and collect the rarest Brainrots? 🌌 Like the game to support development! 👍

Last updated by the developer 26 Jun 2026, 03:08 UTC.

0
playing (measured 12 Aug 2026, 17:04 UTC)
61,705
lifetime visits
50%
liked (55 👍 / 54 👎)
310
favourites (5.0 per 1k visits)
7 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
x2 Money
199 R$
Auto Claim
99 R$
Auto Upgrade
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

48504915 August 2026 — 48 % liked25 August 2026 — 49 % liked4 September 2026 — 50 % liked14 September 2026 — 50 % liked24 September 2026 — 50 % liked4 October 2026 — 50 % liked14 October 2026 — 50 % liked15 August 202614 October 2026
7 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 21:1650no change
4 Oct 2026, 21:1550no change
24 Sept 2026, 21:0850no change
14 Sept 2026, 17:3150no change
4 Sept 2026, 17:3050+1
25 Aug 2026, 16:0349+1
15 Aug 2026, 15:5248first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.