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(RELEASE) Official Greenville MODDED

(RELEASE) Official Greenville MODDED

A Roblox experience owned by CarFootball.

Description (written by the developer; not a statement by this register)

(OFFICIAL MODDED VERSION OF GREENVILLE) 🏡 Greenville is a game about driving cars around a small Midwest American town atmosphere, meeting new friends, and roleplaying together! Choose from a massive variety of all types of vehicles, meet new people, and explore around the town! 🖌️ Be able to customize your car to your liking with paint, wheels, suspension, plates, custom parts and so much more! 💼 Roleplay (RP) with interactive jobs, enjoy driving your car around the town, claim a house and create realistic town roleplay with others! Last Update Changelogs: + 2 NEW LICENSED BRANDS + 6 HOUSEN'T RETURN + MORE! ⚠️ Running into problems? Shoot us a message with the details, and we'll do our best to help you. All rights reserved. All other trademarks are property of their respective owners.

Last updated by the developer 7 Jun 2026, 22:18 UTC.

0
playing (measured 14 Oct 2026, 12:00 UTC)
461
lifetime visits
50%
liked (2 👍 / 2 👎)
10
favourites (21.7 per 1k visits)
7 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Oct 2026, 12:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

41
141 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

335041.514 October 2026 — 33 % liked24 October 2026 — 50 % liked14 October 202624 October 2026
2 measurements spanning 10 days, net +17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 12:0550+17
14 Oct 2026, 12:0233first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.