[TRADE!] Split Or Steal Squishy 🧊
A Roblox experience owned by SlateWork Studios.
TycoonENRNGSocial DeductionCollection
[TRADE!] Split Or Steal Squishy 🧊 is a tycoon experience created on 2026-06-08. The game currently has 90 players online. It has accumulated 6,993,654 lifetime visits. User engagement metrics show a 92% like percentage. The title holds 285,806 favorites within the Roblox platform index.
Description (written by the developer; not a statement by this register)
Welcome to Split or Steal Squishy! Will you split the squishy with your partner? 😇 Or steal both for yourself? 😈 ☀️☀️SUMMER UPDATE IS LIVE! TRADING, MUTATION MACHINE, EVENTS! ✅ How to Play: 😊 Both split = Both win 1 squishy! 😈 You steal, other player splits = You take 2 squishies! 😭 Both steal = Both lose! ⭐ Upgrade your luck to roll rarer squishies! 💰 Every squishy earns you coins per second! Please leave a like and join our group to support us! ❤️ 👥 Join our group for updates and codes: https://www.roblox.com/communities/258796304/SlateWork-Studios#!/about 🛠️ If you encounter any bugs or have feedback please let us know in the group! TAGS (IGNORE): Split or Steal, Split or Steal Squishy, Squishy, Needoh, NeeDoH, Split or Steal Brainrot, RNG, Luck, Squishy Game, Collect Squishies, Split, Steal, Social Game, Multiplayer, Trust Game, Roblox Squishy, Squishy RNG, Roll a Squishy, Brainrot,
Last updated by the developer 3 Aug 2026, 15:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:04 | 95 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:02 | 92 | no change |
| 13 Aug 2026, 23:02 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.