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[NEW] VYY OBSTACLE

[NEW] VYY OBSTACLE

A Roblox experience owned by Vyy Comunity.

Description (written by the developer; not a statement by this register)

⛰️ WELCOME TO MOUNT VYY OBSTACLE! ⛰️ Siap buat uji adrenalin dan ketangkasan kamu? Rasakan pengalaman mendaki dan melewati rintangan yang next-level dan beda dari yang lain! Jangan biarkan karaktermu tumbang sendirian—ajak sirkel atau teman-teman kalian buat seru-seruan bareng di VYY OBSTACLE! ✨ FEATURE & GAMEPLAY BENEFITS ✨ 🏅 Custom Titles: Beli dan pamerkan berbagai macam Title unik biar statusmu makin keliatan sepuh! 💎 VIP Gamepass Privileges: Dapatkan benefit eksklusif yang bikin kamu beda dari player biasa Exclusive VIP Title + Chat Tag VIP (Biar makin menyala di chat!) Speed Coil Khusus (lewati obby lebih cepat) 📻 Boombox Pass: Putar dan dengerin musik favorit kamu sepanjang perjalanan biar gak bosen! 🏆 Real-Time Summit Event: Ikuti event puncak langsung yang dipandu dan dipantau real-time oleh Owner! 🎮 Jangan lupa ajak teman-masing atau komunitas kalian buat mabar dan taklukkan puncaknya bareng-bareng! 🔥 SEMANGAT NGE-PUSH DAN NYAMPE PUNCAK SEMUANYA!

Last updated by the developer 18 Jun 2026, 11:18 UTC.

0
playing (measured 8 Sept 2026, 20:02 UTC)
848
lifetime visits
69%
liked (11 👍 / 5 👎)
10
favourites (11.8 per 1k visits)
8 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buy Boombox
30 R$
VIP
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Player · welcome6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.