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The Covenant

The Covenant

A Roblox experience owned by Diablo’s Pact.

Social & hangoutENsocial hubdark fantasyroleplay

Description (written by the developer; not a statement by this register)

Welcome to The Covenant Beyond the gates of the mortal world lies a realm where lost souls gather, where pacts are forged, and where every night writes a new legend. Amid eternal flames, creatures of the underworld, and secrets hidden within the shadows, The Covenant opens its gates to those seeking more than just another club. Here, you will find challenges, events, music, stories, unexpected allies, and experiences that cannot be found in any other realm. The fire never fades. The gates never remain closed. Only one question remains... Will you dare to cross to the other side? The Covenant

Last updated by the developer 24 Jul 2026, 00:30 UTC.

0
playing (measured 11 Aug 2026, 19:20 UTC)
3,973
lifetime visits
82%
liked (28 👍 / 6 👎)
32
favourites (8.1 per 1k visits)
8 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ELITE
666 R$
AURAS
350 R$
VIP
100 R$
Slap
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

VIP · other92 · 0.00% win
ELITE · other69 · 0.00% win
AURAS · collection31 · 0.00% win
Slap · other15 · 0.00% win
DUELS · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.