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Next Patient

Next Patient

A Roblox experience owned by Wait Up.

RoleplayENmedicalroleplaycosmetics

Next Patient is a roleplay experience created on 2026-06-08. It currently has 135 players online. The game has accumulated 2,569,521 lifetime visits and 6,806 favorites. User engagement shows a 60% like percentage. The experience focuses on hospital-themed roleplay activities.

Description (written by the developer; not a statement by this register)

🏥 Welcome to the hospital — take a number and check in! 🪑 Relax in the waiting room until the nurse calls you in. ✨ Visit the doctor and walk out looking... a little different! 🚪 Head back to the lobby and show your friends your new style! Some are super rare... think you'll be lucky enough to get one? 👀

Last updated by the developer 16 Aug 2026, 16:29 UTC.

81
playing (measured 21 Aug 2026, 20:54 UTC)
2,644,780
lifetime visits
38%
liked (893 👍 / 1,436 👎)
10,841
favourites (4.1 per 1k visits)
8 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8112710410 August 2026 — 127 players21 August 2026 — 81 players10 August 202621 August 2026
2 measurements spanning 11 days, net -46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–134 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5481-46
10 Aug 2026, 14:38127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
1,499 R$
Gravity Gun 🔥
199 R$
Handcuff 👮
29 R$
Airhorn [ANNOYING] ☠️
19 R$
PRO EMOJI PACK 😈
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

38604914 August 2026 — 60 % liked21 August 2026 — 59 % liked24 August 2026 — 58 % liked3 September 2026 — 56 % liked13 September 2026 — 55 % liked23 September 2026 — 54 % liked3 October 2026 — 54 % liked13 October 2026 — 54 % liked23 October 2026 — 38 % liked2 November 2026 — 38 % liked14 August 20262 November 2026
10 measurements spanning 80 days, net -22. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 07:4638no change
23 Oct 2026, 07:4538-16
13 Oct 2026, 07:3854no change
3 Oct 2026, 07:3754no change
23 Sept 2026, 07:3754-1
13 Sept 2026, 07:3755-1
3 Sept 2026, 07:3756-2
24 Aug 2026, 07:3658-1
21 Aug 2026, 20:5459-1
14 Aug 2026, 07:3660first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.