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Catch Me If You Can! 🤫

Catch Me If You Can! 🤫

A Roblox experience owned by Babies Games.

Social & hangoutENhide and seekroleplaychase

Description (written by the developer; not a statement by this register)

How To Play: 🍼 Explore the house and find different DANGEROUS items! 📊 Fill up your bars to complete your objectives! 🏃 Run, hide, and escape from DAD! 👨 DAD must stop You (BABY) before it’s too late! 👍 LIKE THE GAME + JOIN THE GROUP for a FREE REVIVE! ⭐ Favorite the game for future updates!

Last updated by the developer 10 Aug 2026, 23:02 UTC.

8
playing (measured 11 Aug 2026, 02:36 UTC)
1,418,155
lifetime visits
76%
liked (336 👍 / 107 👎)
1,684
favourites (1.2 per 1k visits)
8 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:36136first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome586,824 · 0.00% win
The Winner · progression16,152 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

767776.514 August 2026 — 77 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:1976-1
14 Aug 2026, 14:1877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

catch-me-if-you-can.fandom.com1 active editors · 5,425 edits
173 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.