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[💰] INFINITE DONATION PS_DTN 💸

[💰] INFINITE DONATION PS_DTN 💸

A Roblox experience owned by PS_DTN Studios.

TycoonENdonationin-game currencyevents

Description (written by the developer; not a statement by this register)

DONATION PS_DTN! where you can make donations with in-game currency :D [❓]Codes new: • RobuxUpdate • 1.7kVisits • UPDATE_4 [⚠️] This game uses in-game currency; it does not affect your real Robux. [❓] The game features: • Events! • Admin abuse! (every Sunday) [😁] Like the game for more updates! All creadit to hazem and quataun team

Last updated by the developer 8 Aug 2026, 00:25 UTC.

0
playing (measured 11 Aug 2026, 07:31 UTC)
1,971
lifetime visits
81%
liked (17 👍 / 4 👎)
90
favourites (45.7 per 1k visits)
8 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LargeDonateSign
499 R$
BoothPainter
249 R$
VIP
199 R$
Golfcart
30 R$
Claok
19 R$
Disguise
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome PS_DTN! · welcome159 · 0.00% win
Claim A Booth · other22 · 0.00% win
Witness The Smite · other17 · 0.00% win
Witness The Nuke · other14 · 0.00% win
Witness The Starfall · other12 · 0.00% win
Generous Donator · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.518 August 2026 — 80 % liked28 August 2026 — 81 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 22:4581+1
18 Aug 2026, 22:2080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.