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My Soccer Team

My Soccer Team

A Roblox experience owned by Rivrs x Sim.

SportsENsoccerteam managementcard collection

Description (written by the developer; not a statement by this register)

My Soccer Team Build your dream soccer team! ⚽ Open packs, collect rare players, train your squad, and battle other teams to become the ultimate champion. Upgrade your players, unlock stronger cards, and create the best lineup on the pitch. Can you build a legendary team and dominate every match? ⭐ Collect rare soccer players 💪 Train and upgrade your team ⚽ Battle against other teams 🏆 Become the best soccer manager New players, upgrades, and rewards coming soon!

Last updated by the developer 23 Jul 2026, 05:27 UTC.

2
playing (measured 10 Aug 2026, 14:15 UTC)
123,611
lifetime visits
86%
liked (382 👍 / 62 👎)
426
favourites (3.4 per 1k visits)
9 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
999 R$
Super Lucky
549 R$
x10 Open
449 R$
VIP
339 R$
x2 Rebirths
299 R$
x2 Wins
279 R$
x2 Dribbling
259 R$
x2 Shooting
259 R$
x2 Passing
259 R$
x2 Stamina price
259 R$
+50 Storage
199 R$
Lucky
199 R$
+25 Storage
89 R$
x5 Open
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Street League · other94,987 · 100.0% win
Amateur League · progression1,242 · 6.0% win
Pro League · other132 · 0.00% win
Legendary Collector · collection101 · 0.90% win
World League · other68 · 0.00% win
Oil Money · other41 · 0.00% win
Legend League · progression27 · 0.00% win
Top Scorer · other18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked25 August 2026 — 86 % liked4 September 2026 — 86 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 10:4686no change
25 Aug 2026, 09:1686no change
15 Aug 2026, 09:1586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.