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+1 Speed Caramel Escape

+1 Speed Caramel Escape

A Roblox experience owned by Wavelyn Community.

ObbyENspeedcaramelobstacle

Description (written by the developer; not a statement by this register)

🍮 Welcome to +1 Speed Caramel Escape! 🏃💨 ⚡ Every step = +1 Speed 🍬 Train your speed and become faster every second 🏃 Run, jump, and escape through dangerous caramel-themed stages 🔥 Unlock powerful speed multipliers and dominate the server 👥 Race against friends and other players 🏆 Become the FASTEST caramel runner alive 😱 One mistake and you'll fall back to the start! 🚀 Can you reach the final stage?

Last updated by the developer 19 Jul 2026, 05:14 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
4,447
lifetime visits
89%
liked (74 👍 / 9 👎)
18
favourites (4.0 per 1k visits)
9 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X4096
1,375 R$
X2048 Speed
949 R$
X1024 Speed
649 R$
Blackhole Treadmill
599 R$
X512 Speed
449 R$
X256 Speed
299 R$
Crystal Treadmill
249 R$
X128 Speed
199 R$
X64 Speed
129 R$
diamond Treadmill
99 R$
X32 Speed
79 R$
Gold Treadmill
59 R$
X2 Wins
49 R$
X16 Speed
39 R$
X8 Speed
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

899089.518 August 2026 — 90 % liked28 August 2026 — 89 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 01:1889-1
18 Aug 2026, 01:1790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.