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Needoh ASMR Stairs Tower🎧

Needoh ASMR Stairs Tower🎧

A Roblox experience owned by PaoDiBatata.

SimulatorENASMRTowerLuckyblock

Needoh ASMR Stairs Tower🎧 is a simulator experience created on 2026-06-09. The game has recorded 735,822 lifetime visits and 36,094 favorites. Currently, zero users are playing. The title holds a 58 percent like percentage. Premium chat tags and icons are listed as benefits within the description.

Description (written by the developer; not a statement by this register)

Needoh ASMR Stairs Tower🎧 PLUS BENEFITS: - Premium Chat Tag - Premium Icon above head - Half wait on Rare Purple Luckyblock 👍 Thumbs up if you enjoyed the game! ⭐ Favorite if you really enjoyed the game! 🎉 Finish for a special surprise! 🎉

Last updated by the developer 20 Jun 2026, 15:49 UTC.

0
playing (measured 10 Aug 2026, 14:51 UTC)
735,822
lifetime visits
58%
liked (223 👍 / 164 👎)
36,763
favourites (50.0 per 1k visits)
9 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Periastron Sword (Permanent)
997 R$
Frozen Axe (Permanent)
499 R$
Ban Hammer (Permanent)
399 R$
Fuse Bomb (OP) (Permanent)
349 R$
Infinite Jump (Permanent)
299 R$
8 Bit Sword (Permanent)
299 R$
Freeze Ray Gun (OP) (Permanent)
249 R$
Laser Gun (Hit Kill) (Permanent)
249 R$
Octuple Jump (Permanent)
199 R$
Become VIP Player (Permanent)
149 R$
Slap Hand (Permanent)
99 R$
Quadruple Jump (Permanent)
99 R$
Speed Coil (Permanent)
49 R$
Double Jump (Permanent)
49 R$
Health Potion (Permanent)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To My Game! · welcome628,958 · 100.0% win
1/4 · other186,635 · 90.7% win
1/2 · other106,109 · 36.2% win
3/4 · other87,913 · 27.1% win
Finished The Game!86,721 · 22.5% win
Not a Brainrot anymore · other21,692 · 5.2% win
Easy Obby Badge · progression10,122 · 5.6% win
Maze Obby Badge · other6,929 · 4.8% win
Medium Obby Badge · progression5,965 · 2.2% win
Cracked Lava Obby Badge · progression4,258 · 3.5% win
Walls Jumps Obby Badge · progression3,720 · 1.7% win
Glass Obby Badge · other3,676 · 3.2% win
Parachute Obby Badge · other3,352 · 2.6% win
Pick Obby Badge · other2,635 · 1.1% win
Hard Obby Badge · progression2,486 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5814 August 2026 — 58 % liked24 August 2026 — 58 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:0358no change
14 Aug 2026, 18:0158first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.