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[🧪] Brainrot Lab

[🧪] Brainrot Lab

A Roblox experience owned by Eclipse Studios....

TycoonENbrainrotsimulationrebirth

Description (written by the developer; not a statement by this register)

🎉 Welcome to Brainrot Laboratory! 👍 Like the game and join the group How to Play: 🐻 Buy a Brainrot 💸 Generate money 🧂Buy Ingredients 🤖 Use the ingredients in experiments in your Brainrots 🐦‍🔥 Rebirth

Last updated by the developer 1 Aug 2026, 02:20 UTC.

0
playing (measured 16 Aug 2026, 20:47 UTC)
2,800
lifetime visits
75%
liked (9 👍 / 3 👎)
11
favourites (3.9 per 1k visits)
9 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 20:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Base Skin
2 R$
VIP
2 R$
Server Luck 8x
2 R$
Server Luck 4x
2 R$
Server Luck 2x
2 R$
FlyingCarpet
2 R$
Ban Hammer
2 R$
2x Money
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

73757418 August 2026 — 73 % liked17 October 2026 — 75 % liked18 August 202617 October 2026
2 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 18:3175+2
18 Aug 2026, 12:1573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.